

Ranged unit type removedĭeveloper Note: We envision this unit as a hit and run raider that's effective vs buildings, siege and villagers. Fire Lancer cost increased from 80F/20W/20G to 120F/20W/20G, Bonus vs.Honed Blades base research time reduced from 1350 seconds to 300 seconds.Herbal Medicine base research time reduced from 300 seconds to 180 seconds.Sanctity base research time reduced from 300 seconds to 210 seconds.Hardened Spearman base research time reduced from 210 seconds to 105 seconds.Chaser Cannons base research time increased from 450 seconds to 1350 secondsĭeveloper Note: This now correctly matches with other research times of highly expensive technologies in Imperial age.Technology research times for the Delhi Sultanate are based on their power level and the age that the technology is available in. Explosives base research time increased from 300 seconds to 900 secondsĭeveloper Note: This now correctly matches with the other research times of average cost technologies in Imperial Age.Piety base research time reduced from 600 seconds to 135 seconds.Keep tech times are no longer increased while in the influence of a Mosque.We feel that this will improve the player experience when attempting to pack and move multiple buildings quickly or at the same time. The Mongol Khaganate Palace can now be packed correctlyĭeveloper note: We have removed the requirement from all Mongol buildings that they must have an empty queue in order to pack up.Fixed an exploit where it was possible to own multiple Ovoos at the same time.Mongol outposts are still special as they provide the Yam network movement speed bonus. Outpost cost increased from 70 wood to 100 woodĭeveloper Note: We found the Outpost rushing strategy to be too low of an investment for Mongols for how powerful and difficult it is to counter.This change is targeted at slowing down the opening and giving enemies more time to muster a defense. Starting wood decreased by 50 (Updated to clarify previous wording)ĭeveloper Note: The Mongol civilization gets off to a fast start by not needing houses and enhanced stone income from the Ovoo.Warrior Monks now move 25% slower while carrying a Relicĭeveloper Note: In congruence with the scout speed reduction, we are making this change to allow more counterplay options against Warrior Monks quickly grabbing up relics on the map.Horse Archers no longer receive additional attack speed and additional damage from the Incendiary Arrows technology.Developer Note: We've noticed a larger issue with attack speeds in general and will be doing a more robust fix in the future to address this issue. Horse Archers now attack slower, fire rate changed from 2.0 to 2.5 (Updated to clarify previous wording).Fixed an instance of the Prelate getting stuck while inspiring and would no longer inspire other units.Spearmen now activate the spearwall ability correctly.
